DUBLIN† June 28, 2022 /PRNewswire/ –The “Wearable Computing: Technologies, Applications and Global Markets” report has been added to ResearchAndMarkets.com’s offer.
The research includes a detailed analysis of key trends and geographical information pertaining to the Portable Computer Market and its various segments. It also emphasizes providing global market size, compound annual growth rates (CAGR), and revenue outlook for various segments and sub-segments through 2026.
An increasing number of wearable computer vendors, falling costs, a growing demand from the sports and healthcare sectors for fitness and wellness monitoring, and the increasing adoption of VR headsets in the gaming and infotainment industry are some of the key factors driving the growth in wearables. trigger computing. market. However, the high implementation costs of these systems can hinder the market in the long run. In addition, difficulties in integrating new and existing systems into workflows hinder market growth.
Factors such as the increasing adoption of fitness bands and smartwatches, technological advancements in wearable devices, and the increasing popularity of wearable medical and health devices are likely to drive the growth of the wearable computer market. The use of smart watches and fitness bands is rapidly increasing among swimmers, athletes, runners, gym-goers and cyclists, driving the demand for smart watches worldwide.
However, the rising cost of wearable devices and privacy issues can be a major impediment to the growth of the global market. In addition, emerging investment in wearable technologies is expected to create opportunities for the wearable computing industry.
The wearable device market is growing and end-users are demanding technologically advanced, innovative and efficient wearable devices, leading to growth in R&D by the wearable devices companies.
The report also provides company profile and competitive analysis of the key portable computer vendors holding the majority of the market. Companies include Apple Inc., Alphabet Inc., Fitbit Inc., Garmin Ltd., Huawei Technologies Co. Ltd., LG Electronics, Samsung Electronics Co. Ltd., Sony Corp. and Xiaomi.
Report contains
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Analyzes of the global market trends, with data from 2020 and 2021, estimates for 2022 and 2024, and projections of compound annual growth rates (CAGRs) to 2026
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Highlights the current and future market potential of wearable computing products and technologies, along with a detailed analysis of the drivers, challenges and opportunities in the market
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Global Wearable Computing Market Outlook and Forecast, and related analysis of market share by product type, technology, application, end user and region
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Understand the emerging market opportunities and focus areas for forecasting the market in different segments and sub-segments
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Detailed information on R&D investments, key technology issues, industry-specific challenges, key end-user market types, and the impact on portable computing device sales
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Understanding recent industry structure, current competitive scenario, new product launches, and business value stock analysis based on their segmented earnings
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Descriptive company profiles of the leading global players, including Apple Inc., Alphabet Inc., Fitbit Inc., Huawei Technologies Co. Ltd., Samsung Electronics Co. Ltd. and Xiaomi
Main topics covered:
Chapter 1 Introduction
Chapter 2 Summary and Highlights
Chapter 3 Industry Outlook
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Market overview
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History of the portable computer industry
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Evolution of portable computers
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Value Chain Analysis
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Products Type:
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Technology
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Connectivity
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End use applications
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Market dynamics
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Market factors
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Market Challenges
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Market opportunities
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pest analysis
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Covid-19 Impact Analysis
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Using Case Analysis
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Patent analysis
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Recent key granted patents
Chapter 4 Market breakdown by product type:
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Overview
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wrist wear
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smartwatches
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Fitness bands or activity trackers
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Clothing
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Smart clothes or e-textiles
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smart shoes
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Headrests and Glasses
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Augmented Reality (AR) headsets and smart glasses
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Virtual Reality (Vr) headsets
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others
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body cameras
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smart jewelry
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Healthcare and Safety Surveillance Equipment
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Smart Headphones
Chapter 5 Market Breakdown by User Type
Chapter 6 Market breakdown by technology
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Overview
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computer technology
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Display technology
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Network technology
Chapter 7 Market Breakdown by Connectivity
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Overview
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Bluetooth
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Wi-Fi
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4G/5G
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others
Chapter 8 Market Breakdown by Application
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Overview
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Fitness and wellness
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Gaming and infotainment
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Healthcare and medical
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lifestyle
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Defense and security
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Enterprise and Industrial
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others
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home automation
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Logistics and Warehouse
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production
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Security and Law Enforcement
Chapter 9 Market Breakdown by Region
Chapter 10 Competitive Landscape
Chapter 11 Company Profiles
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Alphabet Inc.
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Apple Inc.
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Boston Scientific Corp.
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Garmin Ltd.
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Huawei Technologies Co. Ltd.
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Samsung Electronics Co. Ltd.
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Seiko Epson Corp.
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Sony Corp.
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Vuzix
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Other prominent suppliers
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Adidas AG
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Aliphcom Inc. (jawbone)
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Gopro Inc.
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Lifesense Group BV
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Misfit Inc. (Fossil Group Inc. Co.)
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Motorola Mobility Holdings LLC
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Nike Inc.
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Nuheara Ltd.
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Oculus Vr LLC (Facebook Inc. Co.)
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Osterhaut Design Group Inc.
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Transcend Information Inc.
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Under Armor Inc.
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Xiaomi Inc.
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Zephyr Technology Corp. (Medtronic plc)
For more information about this report, visit https://www.researchandmarkets.com/r/kgqqru
Media contact:
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